Class ReadableSoundBufferLoader.ReadableSoundBufferLoaderParameter
java.lang.Object
com.badlogic.gdx.assets.AssetLoaderParameters<ReadableSoundBuffer>
de.pottgames.tuningfork.ReadableSoundBufferLoader.ReadableSoundBufferLoaderParameter
- Enclosing class:
ReadableSoundBufferLoader
public static class ReadableSoundBufferLoader.ReadableSoundBufferLoaderParameter
extends com.badlogic.gdx.assets.AssetLoaderParameters<ReadableSoundBuffer>
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Nested Class Summary
Nested classes/interfaces inherited from class com.badlogic.gdx.assets.AssetLoaderParameters
com.badlogic.gdx.assets.AssetLoaderParameters.LoadedCallback -
Field Summary
FieldsModifier and TypeFieldDescriptioncom.badlogic.gdx.files.FileHandleA custom FileHandle object that can be set to specify an alternative file path for the asset.
If this is set, this path takes priority over the file name String given to the load function of the asset manager.
You can give the asset manager load method an arbitrary String that is just used to identify the asset, it must not point to the real file.
This is useful when multiple instances of the same asset need to be loaded with different configurations.booleanLoads the file for reversed playback.Fields inherited from class com.badlogic.gdx.assets.AssetLoaderParameters
loadedCallback -
Constructor Summary
Constructors -
Method Summary
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Field Details
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reverse
public boolean reverseLoads the file for reversed playback. -
file
public com.badlogic.gdx.files.FileHandle fileA custom FileHandle object that can be set to specify an alternative file path for the asset.
If this is set, this path takes priority over the file name String given to the load function of the asset manager.
You can give the asset manager load method an arbitrary String that is just used to identify the asset, it must not point to the real file.
This is useful when multiple instances of the same asset need to be loaded with different configurations.
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Constructor Details
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ReadableSoundBufferLoaderParameter
public ReadableSoundBufferLoaderParameter()
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